Tag: Gflops


If you are like me, you probably keep track of the latest reviews for upcoming smartphones and tablets, wondering which device to buy next. Part of the review process for many new devices includes a section called benchmarks. This usually is the part that turns the comments box of many websites into a passionate debate on which processor is better.

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This year’s AMD Developer Summit, called APU13, has been bigger and better than ever before. With an expected audience of 1000+ from around the globe, APU13 is definitely one of the must-attend conferences for developers, technology leaders, academics and startup investors. This year Tony King-Smith, EVP of marketing for Imagination, delivered a keynote on the first day titled “Silicon? Check.

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Mobile phones have been visually-oriented devices since the appearance of the first camera phones, and today user-produced content has been a driving force behind everything from network utilisation to app creation. However, developers have recently begun to use sophisticated manipulation of the image data to create a wide range of new user experiences, from intelligent vision systems, through augmented reality

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As discussed in my previous blog posts and articles, Imagination’s engineering force is dedicated to efficiency. The PowerVR ‘Rogue’ architecture is our first architecture designed for compute. Of course, efficiency and common sense were liberally applied to the design process of this functionality. This approach helps us to deliver solutions that match true market requirements, while keeping in mind that

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Simple 2D operations continue to be very common in embedded systems. But as modern embedded GPUs increasingly become GFLOPS monsters to handle advanced functionality such as complex 3D graphics and compute, they become increasingly less efficient at handling simple 2D data movement operations. Data handling with PowerVR’s dedicated 2D core Staying true to the concept of ‘the right core for

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Renderscript is a high performance compute API implemented in Android 4.2 (JELLY_BEAN_MR1), Google’s popular operating system for mobile and embedded devices. It allows developers to run a subset of C99 code across all available processor cores such as CPUs, GPUs or DSPs. Renderscript is particularly useful for applications that require parallel operations typically seen in algorithms linked to image processing,

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Android is Google’s mobile and embedded operating system that targets every consumer electronics product from smartphones and tablets to handheld gaming consoles or smart TVs and wall ovens. Yes, you’ve read correctly – an oven capable of running OpenGL ES apps. But graphics APIs aside, the latest version of the Android operating system (Android 4.2 Jelly Bean) also includes two

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