Tag: GPU


We’ve mentioned in a recent blog post how maintaining presence is key in virtual reality systems. Rendering applications at high framerates (60, 90 or 120 Hz depending on the Head Mounted Display’s maximum refresh rate) with low motion-to-photon latency is an important part of achieving it. In this article, I’ll explain how the OVR_multiview extension can be used to reduce

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Teemu Virolainen is a senior software engineer at Basemark, a company that develops industry-leading system performance and power consumption analysis tools that are used by leading semiconductor and OEM companies around the world such as AMD, Imagination Technologies, Intel, NVIDIA, Renesas and Qualcomm. Its world-renowned product portfolio includes Basemark Metal, Basemark ES, Basemark X, Basemark OS and Browsermark.  Your new

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Imagination designed its PowerVR Tile-Based Deferred Rendering (TBDR) graphics architecture more than 20 years ago with a focus on efficiency across performance, power consumption and system level integration. This approach has equally been applied to our integration of compute functionality in our GPU architecture; PowerVR Rogue is the most recent version of our GPU architecture and it fully supports mobile

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For the first time, Imagination Technologies is pleased to present two one-day mobile graphics workshops for our “Introduction to Mobile Graphics” university module. Get hands-on with PowerVR mobile graphics! These workshops are aimed at educators – specifically those working at universities teaching game development or computer science. The workshops present a course intended to introduce real-time rendering on mobile devices

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With the new PowerVR Rogue GPUs making appearances in several mobile chips, we’ve designed an infographic which outlines the future of graphics processing on smartphones, tablets, wearables and more. The graphic helps consumers understand how the newer GPUs stack up against their predecessors and what are the unique advantages of PowerVR over competing solutions. We’ve focused on PowerVR Series7, our

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When it comes to multimedia streaming, people tend to think about YouTube, Netflix and many other services that deliver your favorite clips on smartphones, tablets and laptops. But thanks to a series of smarter technologies, users can also stream videos between devices over wireless protocols. One example is Miracast, a peer-to-peer wireless screencasting standard that runs on existing Wi-Fi Direct

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An exciting new microcomputer for Linux and Android enthusiasts has arrived. When we initially announced the MIPS Creator Ci20 development board, we were flooded by your exciting project proposals; the launch generated so much interest in our little programme that our site crashed under the intense pressure. Introducing the new Creator programme We’ve spent the last month parsing our database

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