The PowerVR Series6XT family is based on the Rogue architecture, includes GPUs ranging from two to six clusters and builds on the previous Series6 family.

 
pvr-series6xt

 

Headline features 

  • Significant performance increases compared to equivalent configurations of Series6 GPUs
  • Deep Colour support for Ultra HD resolutions
  • Extra FP16 GFLOPS for low-power rendering
  • ASTC compression format (LDR and HDR) (optional)
  • PVRIC2 texture compression (optional)
  • Android Extension Pack (optional)

 

Typical Target Applications

  • Smartphones/tablets
  • Games consoles
  • Smart TV and set-top boxes
  • In-car navigation and information
  • Electronic dashboards
  • UMPCs, laptops and netbooks
  • Mobile internet devices (MIDs)
  • Personal media players

 

PowerVR GPUUSCALU CoresCompressionAPI Support
TextureFrame BufferGeometry
GX6240264 (FP32)or128 (FP16)PVRTC1/2
ETC1/2
PVRGCOpenGL® ES 1.x/2.0/3.x*
OpenGL 4.x*
DirectX10_0
OpenCL™ 1.2 EP*
Renderscript
GX62502PVRTC1/2ASTC(LDR + HDR)

ETC1/2

PVRIC2
GX64504128 (FP32)or256 (FP16)
GX66506192 (FP32)or384 (FP16)

* PowerVR Series6XT GPUs are designed to pass the Khronos Conformance Testing Process for all identified graphics, compute and vision APIs. Current conformance status can be found at www.khronos.org/conformance.